A Unified Particle-Based Method for the Interaction
Cloth, and Deformable Solid Objects
In this paper, we propose a system based on CFD to animate the interaction of fluids, cloth and deformable objects. We employ some established methods, such as the Smoothed Particle Hydrodynamics (SPH) and mass-spring systems, and a unified particle-based representation for fluids, cloth, and deformable objects. This unified representation enables us to easily define the interactions between different types of objects. Moreover, by exploiting the data representation for the particle system, we are able to speed up the collision detection and object proximity tests.
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